Systems |
What is the MPEG-4 model of an audio-visual object? |
Systems |
Why is scene description information separate from audio-visual objects |
Systems |
What does MPEG-4 demultiplexing mean? |
Systems |
Which layers are passed, before MPEG-4 objects are composed? |
Systems |
What is the MPEG-4 TransMux? |
Systems |
What is the MPEG-4 delivery layer? |
Systems |
What is the MPEG-4 FlexMux? |
Systems |
What are the MPEG "object descriptors"? |
Systems |
What is "Intellectual Property" in the context of MPEG-4? |
Systems |
What's the MPEG-4 Initial Object Descriptor (IOD)? |
Systems |
What is meant by IP "Management & Protection"? |
Systems |
What does ‘Management of the MPEG-4 Receiving Terminal's Buffer’ mean? |
Systems |
What are the assumptions of the MPEG-4 timing model? |
Systems |
What should I use timing information for?MPEG-4 |
Systems |
What are MPEG-4 Systems 'profiles and levels'? |
Systems |
Which MPEG-4 Systems profiles are distinguished? |
Video |
What are the formats that are supported by MPEG-4 Visual? |
Video |
What are the bitrates that are supported by MPEG-4 Visual? |
Video |
Where do the needs for MPEG-4 Visual come from? What are the targeted applications? |
Video |
What are exactly the functionalities that are supported by MPEG-4 Video? |
Video |
What are the different profiles supported by MPEG-4 Video? |
Scene Description and Application Engine |
Can the scene description be changed |
Scene Description and Application Engine |
What is the difference between BIFS and VRML? |
Scene Description and Application Engine |
The Scene Description looks similar to VRML. Is it? |
Scene Description and Application Engine |
How is interactivity handled in MPEG-4? |
Scene Description and Application Engine |
Is the MPEG-4 scene description streamed? |
Scene Description and Application Engine |
Can there be multiple scene description streams in an MPEG-4 presentation? |
Scene Description and Application Engine |
What is BIFS? |
Scene Description and Application Engine |
Why BIFS? |
Animation Framework eXtension (AFX) |
What is Part 16, Animation Framework eXtension (AFX)? |