INTERNATIONAL ORGANISATION FOR STANDARDISATION
ORGANISATION INTERNATIONALE DE NORMALISATION

ISO/IEC JTC1/SC29/WG11
CODING OF MOVING PICTURES AND AUDIO

ISO/IEC JTC1/SC29/WG11 N10357
Lausanne, Switzerland - February 2009

Title:               Vision on 3D Video
Source:           Video and Requirements
Status:            Approved

MPEG has developed a suite of international standards to support 3D services and devices, and now initiates a new phase of standardization to be completed within the next two years.

Our vision is a new 3D Video (3DV) format that goes beyond the capabilities of existing standards to enable both advanced stereoscopic display processing and improved support for auto-stereoscopic N-view displays, while enabling interoperable 3D services. This is illustrated in Figure 1 and further details are described below.

Fig. 1. Target of 3D Video format illustrating limited camera inputs and constrained rate transmission according to a distribution environment. The 3DV data format aims to be capable of rendering a large number of output views for auto-stereoscopic N-view displays and support advanced stereoscopic processing.

Due to limitations in the production environment, the 3DV data format is assumed to be based on limited camera inputs; stereo content is most likely, but more views might also be available. In order to support a wide range of auto-stereoscopic displays, it should be possible for a large number of views to be generated from this data format. Additionally, the rate required for transmitting the 3DV format should be fixed to the distribution constraints, i.e., there should not be an increase in the rate simply because the display requires a higher number of views to cover a larger viewing angle. In this way, the transmission rate and the number of output views are decoupled. Advanced stereoscopic processing that requires view generation at the display would also be supported by this format.

Compared to the existing coding formats, the 3DV format has several advantages in terms of bit rate and 3D rendering capabilities, which is also illustrated in Figure 2.

Fig. 2. Illustration of 3D rendering capability versus bit rate for different formats, where 3D Video aims to improve rendering capability of 2D+Depth format while reducing bit rate requirements relative to simulcast and MVC.