INTERNATIONAL ORGANIZATION FOR STANDARDIZATION
ORGANISATION INTERNATIONALE NORMALISATION
ISO/IEC JTC 1/SC 29/WG 11
CODING OF MOVING PICTURES AND AUDIO
ISO/IEC JTC 1/SC 29/WG
11/N8601
October 2006, Hangzhou,
China
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Source: |
Multimedia Description Schemes (MDS) Group |
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Title: |
MPEG-21 Digital Item Processing Amendment 1 |
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Status: |
Approved |
This document provides a brief overview of Amd 1 of part 10 of ISO/IEC 21000, Digital Item Processing (DIP) Amendment 1 [1].
In MPEG-21 the fundamental unit of transaction is the Digital Item. As defined in part 1 of ISO/IEC 21000 [2], a Digital Item is a structured digital object with a standard representation, identification and metadata within the MPEG-21 framework. Part 2 of ISO/IEC 21000 [3] specifies a conceptual model for a Digital Item Declaration (DID), and also the Digital Item Declaration Language (DIDL) as a standard XML-based representation of a DID. The DID model and DIDL provides for the declaration of the static structure (including identifiers and metadata) of a Digital Item. They do not intrinsically provide a way for a Digital Item author to suggest how a User[1] can interact with the Digital Item. This is the scope of DIP [4]. DIP allows a Digital Item author to provide a suggested interaction of a User with a Digital Item. However, when C++ executables need to interact with the DIP environment, additional C++ bindings need to be defined. This is the scope of DIP/Amd 1. The amendment specifies C++ data type bindings for DIML object types, the C++ DIBO factory interface, the C++ global environment interface and C++ interface bindings for DIBOs. The way in which C++ executables are executed and the reference to the bindings are obtained, is done in an implementation specific way.
The amendment specifies an informative subclause on “Security and platform dependence considerations” related to the execute DIBO, C++ bindings and DOM Load and Save [5].
The amendment specifies Annex E “C++ bindings for Digital Item Base Operations (DIBO)” of the DIP standard, which provides C++ bindings for the following.
For C++ executables interacting with the DIP environment by using DIMs, data type bindings for the Digital Item Method Language (DIML) Object Types [4] are needed. C++ interfaces are specified for the following DIML Object Types: DIPError, ObjectMap, and PlayStatus.
For C++ executables interacting with the DIP environment by using DIBOs [4], a data type binding for the DIBO factory [4] is needed. A C++ interface, which is used to create C++ DIBO classes is specified for the C++ DIBO factory.
For C++ executables interacting with the DIP environment, a data type binding for the global environment [4] is needed. A C++ interface, which defines a mechanism for C++ executable to query the platform for environment settings, is specified for the C++ DIBO factory.
For C++ executables interacting with the DIP environment by using DIBOs, interface bindings for the DIBOs are needed. C++ interfaces are specified for the following DIBOs.
The amendment specifies an informative subclause on “Example of Safe DIP Profile”. This subclause describes application areas, functionality and a list of tools.
This amendment provides a link to other parts of ISO/IEC 21000 by specifying interface bindings for DIBOs related to other parts.
For example there are interface bindings for DIBOs related to part 2 of ISO/IEC 21000 (e.g. DID->configureChoice) and DIBOs related to part 3 of ISO/IEC 21000, Digital Item Identification (DII) (e.g. DII->GetElementByRelatedIdentifier). Also there are interface bindings for DIBOs that can map to actions defined by part 6 of ISO/IEC 21000 [9], the Rights Data Dictionary (RDD), and for which rights can be expressed using REL (e.g. DIP->Play).
Bibliography
[2] ISO/IEC, Information Technology – Multimedia framework (MPEG-21) – Part 1: Vision, Technologies and Strategy, ISO/IEC TR 21000-1:2004, November 2004.
[3] ISO/IEC, Information Technology – Multimedia framework (MPEG-21) – Part 2: Digital Item Declaration 2nd Edition, ISO/IEC 21000-2:2005, October 2005.
[4] ISO/IEC, Information Technology – Multimedia framework (MPEG-21) – Part 10: Digital Item Processing, ISO/IEC TR 21000-10:2006, January 2006.
[6] ISO/IEC, Information Technology – Multimedia framework (MPEG-21) – Part 7: Digital Item Adaptation, ISO/IEC 21000-7:2004, October 2004.
[1] In MPEG-21 a User is any entity that interacts in the MPEG-21 environment or makes use of Digital Items, for example creators, rights holders, distributors and consumers.